Learning Photoshop
I am a Computer Science Game major at Southern Arkansas University preparing to become a game designer. This blog is mostly a collection of my thoughts as I play and design games, some of which will be digital and others non-digital. The rest of the blog will be a look into my creative endeavors and accomplishments. Any feedback or questions as you read this blog is appreciated.
There seems to be an age gap for video game appreciation. I wish I could point people with such limited knowledge about video games to experiences like the Mass Effect series or Journey, but then I remember where they are coming from in terms of games. Their games had a low learning curve and story was insignificant if it existed at all. Most games today have more complicated controls with stories that explore emotional concepts (Walking Dead) to worlds that are bizarre and abstract (Octodad). For some adults it must be like watching Scooby Doo and then suddenly changing the channel to find Sherlock or Dr. Who. That's a huge jump in sophistication. Still, these new games should be examined more closely for their emotional and intellectual impact. When I watched Mordin sacrifice himself in Mass Effect 3 I searched so hard for way to bring him back or if there was a way I would not have to sacrifice Ashley or Kaidan in the original Mass Effect. Whenever I can care a lot about a fictional character, be it the Monster in Frankenstein or the creatures in Journey, I know that the medium is more than just some story.