A Description of my friend and I's educational board game
Click on the image for better quality!
GATE is a
strategic, social board game and was created for the purpose of educating
players ages 16 and up about the ancient civilizations of Greeks, Egyptians,
Chinese, and Vikings. To accomplish this goal, two areas were researched: the
history of those ancient civilizations and popular board games among older
players. Academic articles and books with a strong emphasis on ancient cultures
and militaries, such as Wars of the
Ancient Greeks and Everyday Life in
Ancient Egypt, were read to select which historical information would be
incorporated into GATE. Furthermore,
reading Challenges for Game Designers aided
in balancing the strategic play preferred by adult players with the
chance-of-luck preferred by social gamers. This research was accompanied by
analyzing two of the most popular board games aimed at older players, Small World and Settlers of Catan. The designers of Small World, a fantasy game where players acquire territories to
win, and Settlers of Catan, a
European styled game where players must interact to manage and collect the most
resources for victory, created games that invite accessibility and replay
ability . Combining the research and gameplay from those games culminated in a
colorful game board of territories and dynamic resources that facilitate the
social aspect of the game. The educational aspect of the game arrives not only
from managing a civilization’s resources, but from cards that effect gameplay
and offer historical information about each civilization’s culture and
military. GATE is significant because
it represents an opportunity to educate social and strategic gamers about past
civilizations beyond traditional classroom settings.
0 Comments:
Post a Comment
Subscribe to Post Comments [Atom]
<< Home