Friday, March 24, 2017

Flappy Bird - Remake




Documentation:

·        Intent:  This game was part of a workshop for students with interest in game development, with the goal being to teach them how to program simple games using Processing  -  a flexible software sketchbook and a language for learning how to code within the context of the visual arts. I designed Flappy Bird with the intent that many people attending the workshop may have little coding experienced, so I wanted the code to appear accessible without too much terminology or advance concepts. My workshop was a time limit of less than an hour, so the code was made with the idea that many people may have questions while we programmed together.

·        Scope: Create a functioning version of Flappy Bird with a jump mechanic,  game over screen, a score system, and replay.

·        Input: Left click to make the bird jump and left click again once the game is over to restart.

·        Output: when the player left clicks, the bird’s height increases.

Guidelines:

·        To play this game the user needs to download Processing - https://processing.org/ and follow the instructions for the download on the website. Once Processing is running, copy and paste the code into a Processing file and click play.
·        The Code for the game can be found on my pastebin: http://pastebin.com/u/zhardyCode


Illustrations






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