Flappy Bird - Remake
Documentation:
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Intent: This game was part of a workshop for students
with interest in game development, with the goal being to teach them how to
program simple games using Processing - a
flexible software
sketchbook and a language for learning how to code within the context of the
visual arts. I designed Flappy Bird with the intent that many people attending
the workshop may have little coding experienced, so I wanted the code to appear
accessible without too much terminology or advance concepts. My workshop was a
time limit of less than an hour, so the code was made with the idea that many
people may have questions while we programmed together.
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Scope:
Create a functioning version of Flappy Bird with a jump mechanic, game over screen, a score system, and replay.
·
Input:
Left click to make the bird jump and left click again once the game is over to
restart.
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Output:
when the player left clicks, the bird’s height increases.
Guidelines:
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To play this game the user needs to download
Processing - https://processing.org/ and
follow the instructions for the download on the website. Once Processing is
running, copy and paste the code into a Processing file and click play.
·
The Code for the game can be found on my pastebin: http://pastebin.com/u/zhardyCode
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